We've had the issue of recreating blood. We've come across various methods in which to recreate realistic blood, and we have spent some of our day experimenting with it. Trying out different tones, liquids and viscousity (it matters). We managed to recreate it quite nicely and got really good results. Here's our testing palet.
I can tell you one problem with our current formula, I reckon one of our actors has some red highlights now... Minor adjustments may need to be made.
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